![]() ![]() That isn't exactly what I want, I don't like if the resources in a game are so tight that there is only one possible sequence of decisions which doesn't lead to disaster. While XCOM 2 lets you select a difficulty level, the choice isn't very detailed, and if you want harder battles, you also get a harder resource management game with it. The first couple of games all ended in failure because I had taken wrong economic decisions in the "outer" game that connects the various battles. I've been playing a lot of XCOM 2 since it came out.
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